Blood and Greed: Greedland Demo Impressions and Feedback

Greedland, an indie game developed by VampHe, resembles your typical rogue-lite game, but in many ways, it isn't. It's a top-down shooter that delivers intense gameplay surrounded by beautifully designed graphics. The game's focus on its survival-like gameplay will test your limits, reflexes, and your strategic thinking, as you combat massive enemy waves using your wits, skill, and weapons.

Powered by the Unreal Engine 5, the game is brilliantly rendered and ensures that you're fully immersed in a world filled with danger and excitement. While each subsequent level might feel the same, each one comes with a brand new challenges, and the enemies you face become smarter, faster, and stronger.

Blood and Greed: Greedland Demo Impressions and Feedback

With Greedland, you'll find an adrenaline-fueled gaming experience that'll push you to the brink of sanity, all while giving you a profound appreciation for the beauty of indie games. This lush imagery, for example, contrasts with the game's survival premise and is structured like a well orchestrated song and dance. Enemies range from possessed frogs, crabs, to zombie-like turtles all hell-bent on making you the main course.

We've tried the demo and have come up with 10 suggestions to enhance the gameplay further.

  1. Opening Intro Scrolls Too Quickly: A crucial aspect of a good story is capturing the player's interest from the very beginning and giving them enough time to understand the context. Therefore, it is recommended that the opening introduction should scroll slower to allow players to fully comprehend the narrative and the reason behind their current situation.
  2. Movement feels slow: I'm facing some difficulty with my soldier's movement speed. It's quite perplexing as the enemy seems to outpace my soldier, which is not what I anticipated. I understand that soldiers move slower when shooting, but it appears as if my soldier is walking, taking away the intensity of the attacks. It would be great if my soldier could at least have a brisk walk or a slight jog. Although I'm aware that leveling up can enhance speed, it still feels sluggish and slow.
  3. Make the initial drop feel more compelling: Upon landing on the planet, enemy creatures immediately swarm towards the player. To allow players to familiarize themselves with the environment, I recommend providing a brief period for acclimation. This will allow players to view the interface, map, ship location, and surroundings before being attacked. Currently, players are attacked too quickly upon landing, leaving little time to explore the area or read all the required weapon descriptions.
  4. Enemy Swarms: To enhance the intensity and pace of the gameplay, my recommendation is to modify the size of the enemy sprites to make them smaller. Only in-game bosses and end of level bosses should be bigger. This adjustment can have a significant impact, particularly if you aim to replicate the faster and more frenzied swarms seen in "Vampire Survivors."
  5. Attack with the same-like enemies first: To create an engaging game, it's important to balance the player's survival instincts with their desire to be challenged. I suggest starting with an easy first wave of enemies to give players a sense of accomplishment and allow them to level up before facing tougher challenges that will ultimately follow. Currently, enemies attack all at once, even before the player has a chance to build up defenses, making the experience more frustrating than enjoyable.
  6. Graphics are to vibrant and colorful: I personally believe that games of this nature would benefit from a darker and more foreboding look. While the graphics here are undoubtedly impressive, they don't quite align with the intended tone of the gameplay. For example, playing Diablo amidst a backdrop of flowers and waterfalls would detract from the eerie and somber atmosphere that the game is meant to convey.
  7. Buggy Controls/Keyboard: I would like to bring to your attention a slight issue that may be resolved as we approach the release date. At present, navigating through the menus requires the use of both a controller and keyboard, which can be a bit inconvenient.
  8. Tool-Tips: Gamers can be quite particular and crave more details regarding the weapons, add-ons, and upgrades they have at their disposal. To cater to this, please add tool-tips that offer comprehensive explanations of each item's features. This will enable players to make informed decisions and take full advantage of the various options available to them.
  9. Option to Skip Upgrades and Re-roll: As gamers, we understand that individual preferences may differ. Some of us may want to skip certain upgrades or have the option to change our choices for an additional cost or credit. However, not being able to opt out of an upgrade negates the purpose of having variety, which is a hallmark of the genre's flexibility. Therefore, we request the option to skip an upgrade or re-roll for better choices to enhance our gaming experience.
  10. Streamlined Upgrade Path: Most players prioritize spending their time playing the game rather than getting bogged down in a convoluted upgrade path. Therefore, it's advisable to keep the upgrade path simple, clear, and efficient, enabling players to progress quickly and seamlessly return to the action. Overcomplicating the upgrade path should be avoided.

I hope the developers will wholeheartedly embrace these suggestions to elevate the gaming experience, resulting in greater enjoyment for all players. Greenland has already showcased a promising beginning, and it has the potential to surpass expectations and reach even greater heights.

You try out the demo on Steam.

Scramble All Fighters (Steam) Review - Because Sitting Calmly Doesn't Win Wars

Scramble All Fighters (Steam) Review - Because Sitting Calmly Doesn't Win Wars

Oh dear, let me tell you about the absolute masterpiece of a game called Scramble All Fighters by world renowned indie developer Ihobo Games. As you press the start button, prepare to be underwhelmed as you embark on a journey of defending your carrier ship against a mind-numbingly repetitive onslaught of enemy fighters. Your only defense? Well, get ready to scramble your fighters, because apparently, that's the only strategy you need to do in this groundbreaking title.

Scramble All Fighters (Steam) Review - Because Sitting Calmly Doesn't Win Wars

Fly. Fight. Dominate

The game allows you to command a carrier ship that's inexplicably the only thing standing between you, the enemy, and universal domination. The storyline is as thin as a strand of spaghetti left in boiling water for too long. Who needs a compelling narrative or a deep story when you can scramble fighters, right?

Graphically, get ready to witness the cutting-edge graphics that scream 'early 1990s nostalgia.' IHoHo Games has truly mastered the art of retro visuals, making you question whether you've traveled back in time to the era of pixelated nightmares.

The enemy fighters are meticulously hand-crafted and boast a stunning palette of, wait for it, three whole colors. If that isn't enough, prepare to be dazzled by the endless repetition of their identical designs, because level variety is clearly something we average gamers are not prepared for.

Now, let's talk about the gameplay, or, as we say here at the walawalagames, the lack thereof. Scramble All Fighter offers you a revolutionary approach to defending your carrier ship: scrambling all your fighters. All Day. All Night. All the Time.

There's no need for tactical decisions, strategic maneuvers, or even a shred of critical thinking, just smashing that "scramble" button and watch your fighters mindlessly engage in repetitive battles that make watching paint dry seem like an exciting roller coaster ride.

Scramble All Fighters (Steam) Review - Because Sitting Calmly Doesn't Win Wars

Mid-Air Disasters Ahead

Right now, you're probably asking yourself if this masterpiece of coding has any blemishes, right? Well, believe it or not, the game does have some quirks, because, well who doesn't love quirks? First, we have the magical line that guides your carrier from one of the screen to the other. Clearly, this feature is of utmost importance because the carrier ship is apparently incapable of moving on its own. It's not like it's a technologically advanced vessel or anything.

Nope, let's just draw lines like it's arts and crafts hour at the senior center. Second, let's talk about the repetitive gameplay that will make you want to channel your inner Mike Tyson and punch someone in the face. Brace yourself for endless waves of enemy fighters, all identical and as exciting as watching another episode of the Kardashians. The monotony is so profound that you'll find yourself questioning the meaning of life and wondering if there's anything else out there beyond scrambling fighters and tracing magical lines.

But wait, there's more! IHoHo Games decided to throw in some mind-numbingly monotonous sound effects and an uninspired soundtrack that will have you questioning the very essence of your existence. Each explosion and gunshot will make you yearn for the sweet embrace of silence, and the music will leave you wondering if you accidentally fell into a time warp back to the era of elevator music.

Scramble All Fighters (Steam) Review - Because Sitting Calmly Doesn't Win Wars

Airborne Mayhem Unleashed

All in all, Scramble All Fighter is an absolute gem of a game that will leave you questioning your life choices. By the end of a few levels, you'll be sobbing in front of your monitor, shaking your fist, and hurling insults at Steam for giving space to this abomination of a game.

So if you're looking for mindless repetition, lackluster visuals, and an overall sense of shame and guilt, then this game is an absolute must-play. Just be warned, the sarcasm levels might be too much for some players, and readers to handle.

[Note: I only used sarcasm in my review because the developers used in on their Steam page to describe their game. I actually enjoyed Scramble All Fighters in a weird sort of way. Then again, it might be the three empty glasses of rum and coke sitting on my desk talking. - Joel]

Slipstream Gets Even More Love in the Form of Updates and Enhancements

Do you know what's an underrated joy in life? Drifting. No, I'm not talking about the kind where you stuff all your belongings in a duffle bag and hitchhike your way from one end of the country to the other. I'm talking about the kind of drifting you do with a car. So if you enjoy this type of racing, then Slipstream by Ansdor Studios, has plenty of it.

Slip Sliding Away

With retro inspired graphics and synthesized sound effects, Slipstream pays tribute to the classic racing game, most notably, Outrun, by Sega. And despite Slipstream being released in 2018, the developers still give it plenty of love for their game with frequent updates and a competitive online multiplayer 4 player mode, as well as Time Trial, and Battle Royale.

When it comes to gameplay, you can't ask for anything better than this arcade racer. Slipstream takes you on an exhilarating ride through 20 captivating tracks set in diverse locations that transport you to the pulsating streets of Tokyo all the way to the breathtaking deserts of the American West.

With every level boasting its own distinct visual and atmospheric charm, the real thrill lies in the heart-pounding races themselves. Whether it's skillfully maneuvering a sharp turn and expertly tapping the brakes to glide through a corner like a seasoned pro, each race is a testament to the sheer joy and excitement that awaits you on every turn.

Catch My Drift?

While some may dismiss the racing mechanics, particularly those who believe drifting is the sole path to victory, I look at it with a different view. Slipstream as a whole, presents an enticing departure from the mundane routine of merely racing around turns. True, one can simply ease off the accelerator without resorting to drifts, but let's not deny the undeniable allure that drifting adds to the equation.

The actual feel of a well-timed drfit is an awe-inspiring sensation that permeates through your spine when it is skillfully deployed. So, while I understand the skepticism, let's embrace the distinctive charm and undeniable "wow" factor that accompanies the judicious use of this technique. Plus, it looks cool as heck.

So if you're in the mood for some fast paced arcade action, I highly recommend checking out the game on Steam and consider purchasing a copy while you're there.

How to Make Your Indie Game Stand Out with a Great Title

Your game's title is one of the first things potential players will see, and a great title can go a long way in making your game stand out from the rest. A great title should be unique, memorable, and reflective of the game's content. Calling your game a sim, for example, when it is really a straight up arcade shooter may confuse potential buyers and who may eventually lose interest. In this article, we'll give you some tips on how to choose a great title for your game.

A Great Title Can (Potentially) Make or Break Your Game

Your game's title is one of the most important aspects of marketing your game and can make your game stand out from the crowd and attract attention, while a bad one can turn potential players away. There are a few things to keep in mind when choosing a title for your game.

First, it should be reflective of the game's content. A good title will give players an idea of what the game is about and what they can expect from it. Second, it should be unique. There are literally hundreds of games released every year, so it's important to have a title that will help your game stand out from the rest. And finally, it should be catchy and memorable that should stick with players long after they've finished playing it.

While there's no surefire formula for creating a perfect title, keeping these things in mind will help you create a strong, attention-grabbing title for your future projects.

Stand Out in a Crowded Marketplace

With so many indie games on the market, it can be hard to make your game stand out. A great title can help you catch potential customers' attention and make them more likely to give your game a try. Your title should be reflective of the game's core gameplay mechanics and/or story. For example, if your game is a platformer with a dark mature story, "The Secret Fear" could be a good title. If your game is a puzzle game with a whimsical art style, "The Puzzle of Life" could work well.

Your title should also be unique, thus avoiding using generic terms like "Platformer" or "Puzzle Game" in your title, as this will make it harder for customers to find your game amongst the competition. Instead, focus on what makes your game special and use that as an inspiration. With so many games on the market, standing out can be tough but a great title can give you the edge you need for your game to succeed.

Keep it Short and Sweet

Your title should be short and to the point. It should be easy to remember, pronounce, and spell. And it should give players a clear idea of what your game is about. Think of your title as an elevator pitch for your game. It should be able to convey the gist of your game in a few words. If it's too long or complicated, players will move on to something else or won't remember it when they try to look it up.

Here are a few things to keep in mind when coming up with a name for your game:

Remember: Don't overcomplicate your game title. Be creative without getting too fancy.

Make it Memorable and Use the 'B' Method

Your title is one of the first things potential players will see, so it’s essential to make it memorable. A great title will make people want to remember your game. In addition, it should be easy to say and spell so that people can tell their friends about it.

Reflect on the games you've played in the past and consider why they left a lasting impression on you. While some games may have unimpressive titles, their gameplay remains outstanding. On the other hand, some games may have catchy titles but fall short in terms of substance. Ultimately, a game with both a captivating title and exceptional gameplay will stand out from the competition.

Brainstorm and Make it Flow

Your title should give players a good idea of what your game is about. A lot of developers choose to include mechanics or themes in their titles to let people know what kind of game they’re making. For example, if your game is a platformer about a cat, you could call it “Super Cat Leap” or something similar. If you’re stuck on what to include in your title, try brainstorming with friends or other developers as they might have some great ideas.

Keep in mind that there are a lot of games out there, so it can be tough to stand out from the crowd. However, with a little brainstorming, you can come up with a title that will make your game stand out from the rest. Some possible brainstorming possibilities:

Use a Title Generator

If you’re stuck on what to call your game, there are plenty of title generators online that can help jump start your creative thinking. Many developers, authors, and content creators simply put together different words that they thought sounded cool. Another route you can take is to use a wordplay generator, which can create pun-filled phrases based on keywords you provide.

Puns are often overused in games, but if used sparingly, they can be effective. Superhot took advantage of this by incorporating the word “Super” into their title to create a double meaning. Not only does it describe the game mechanics, but it also serves as an intensifier, making the title more attention-grabbing.

If you want to get creative, try using a random word generator and stringing together a few random words until you find something that clicks. Of course, this method is more likely to produce absurd results, but you never know; you might just come up with the next quirky indie hit.

Friends and Family, Lend Me Your Ear

You’ve been working on your game for a while and are finally ready to show it to the world. One problem is you can’t think of a good name for it. Luckily, there are a few things you can do to come up with an excellent title for your game. One of the simplest and most effective is to ask your friends and family for their opinions. Just explain your game and give them a few candidate titles to choose from, then sit back and see which one they think is best.

You can also survey potential players. This can be as simple as posting on social media or forums asking people what they think of different titles, or you could create an online poll which is an excellent way to see which combination of words resonates more with gamers. These methods won’t guarantee that you’ll come up with the perfect title, but they should give you some direction, and if nothing else, they should help you narrow down your choices.

A Great Title is Important, But it's Not Everything

It is important to note that the title of your game plays a significant role, as it is the first thing potential players will see. Therefore, it is crucial to make a positive impression with an attractive and engaging title. A standout title can increase the visibility of your game and set it apart in a competitive market. However, it is important to remember that the ultimate success of your game will depend on its overall quality, not just its title. Good luck!

We Want Mur! Murtop (Steam) Review

Back in the 80s and way before the home consoles changed the gaming landscape, kids played games at the local arcades. These dingy-smoked filled rooms not only captured the sense of competition and community but offered an escape and, most importantly, a home for many kids still figuring out what to do with their lives in a complicated grown-up world.

We Want Mur! Murtop (Steam) Review

Maze and Mayhem

As an avid gamer, there's an indescribable sense of nostalgia that washes over you when you play a game that takes you back in time. Murtop, by Hiulit Game Studios, an indie developer, and published by Flynn's Arcade Publishing, is a tribute to the classic arcade games of the past.

With its action-packed gameplay, delightful graphics, and synthesized sound effects, you'll be transported back to an era when gaming was solely about having fun. In this review, I'll share my thoughts on this one-of-a-kind indie game that blends tactical mechanics with fast-paced arcade gameplay.

In Murtop, you play Murti, an endearing furry character with an extraordinary talent for pooping bombs. With over 250 single-stage levels, your mission is to defend your underground world against an invasion of carrot-craving moles by battling through waves of them. The game seamlessly blends the fascinating aspects of 2D mazes with arcade-style gameplay, resulting in an exclusive and delightful experience.

Like Namco's Dig-Dug, Murtop boasts a stimulating experience that poses a challenge as the waves of foes intensify after each level. The game encourages quick reflexes and dexterous playing by offering power-ups and upgrades that give you a competitive advantage. Additionally, the game's exclusive bomb-pooping feature calls for strategic planning since you need to detonate your bombs, ala Bomberman, at the right moment to eliminate several adversaries simultaneously without taking collateral damage yourself.

Dig Deep and Blow High

Aesthetically, Murtop is a game that catches the eye with its colorful and charming graphics. The retro-style visuals create a nostalgic feel featuring vivid colors and pixelated characters. There's even an option for CRT filtering to mimic the look of an arcade cabinet. The sound design is equally impressive, offering catchy tunes and satisfying effects that enhance the overall ambiance of the game.

Overall, Murtop gives players more than a gaming experience; it gives gamers joy and inspires talented developers and publishers like Flynn's Arcade, the motivation to capture that type of feeling in a game. So, if you're a fan of classic arcade titles, Murtop is a must-play indie game that will keep you entertained for hours. The charming graphics and challenging gameplay all come together nicely to capture the innocent spirit of an industry that has long since passed.

Kaiju Catastrophe Demo Impressions and Feedback

Are you tired of games where you're the good guy? Gigatank 3000's upcoming new release, Kaiju Catastrophe, lets you embrace your inner monster and wreak havoc on humanity. This indie game takes genetic manipulation to a new level, creating massive beasts armed with devastating attacks, permanent evolutions, and one nasty temper tantrum.

Kaiju Catastrophe Demo Impressions and Feedback

As you rampage through procedurally generated cities, you'll have a growing selection of kaiju creatures to choose from, allowing you to cause as much destruction as possible. Show the humans what true devastation looks like before succumbing to your injuries. Trust us, if this game is executed correctly, it could be the ultimate stress reliever.

We want to share our ideas below to improve the gameplay of the Kaiju Catastrophe. Our humble suggestions will, hopefully, make the game a sensation among Kaiju fans worldwide.



Let's talk about an area that could use some improvement: the weapon and upgrade system. While it's decent, there's room for tweaking to bring it up to the level of other games in the Vampire-like genre. I'll provide suggestions for weapons based on the kaiju/monster theme.

Quality of Life Suggestion

You can check out the demo here.

Ready, Set, Indie Race Your Way to the Top with Formula Top

Ready, Set, Indie Race Your Way to the Top with Formula Top

As I was playing Formula Top, I couldn't help but feel a wave of nostalgia wash over me. Not the kind of nostalgia from playing Papyrus' IndyCar Racing on an IBM PC but a much deeper, more vivid memory. Playing Formula Top was like taking a trip down memory lane to my childhood, where I'd race toy cars and make engine sounds with my mouth. I was lost in my own little world, imagining my race cars overtaking competitors and stopping for pit-stops made out of cardboard shoe boxes.

In my mind, the racetrack spanned 500 miles, but in reality, it was just the length of my kitchen table with twists, turns, and sharp corners that would make any F1 driver envious. Then it dawned on me: the reason I was hooked on Formula Top was that it brought back those vivid memories of my childhood shenanigans.

Ready, Set, Indie Race Your Way to the Top with Formula Top

Revving Up the Competition

Hats off then to the indie developer, SQX Interactive, for pulling off a masterpiece and nailing the intricacies of real-life F1 racing while keeping the game user-friendly for anyone who even remotely enjoys the genre. It's like they've cracked the code to create a game that can impress both hardcore racing fanatics and casual players who couldn't tell the difference between a Pirelli tire and a donut.

On the visual side, prepare to have your retinas dazzled by Formula Top's graphics with stunning displays of bright, vivid hues plucked from an impressive array of colors. The top-down perspective racing action leaves you breathless as each turn sends plumes of dirt into the air, kicked up by the car's tires. The pit stops may be generic, but they're visually appealing, with crews frantically jacking up the car and changing tires. Sure, it would've been even more remarkable to see the pit crew in full animated glory, but let's not be greedy here, we'll save that for a future update.

The tracks themselves boast distinct appearances and atmospheres, and the dynamic weather effects elevate the racing experience to new heights of immersion. However, the actual racing is what truly sets this game apart. The car's grip feels just right, and as you navigate each turn with precision, the vehicle's weight, and the tires' grip feel wholly authentic and natural. Although the game's visuals are already impressive, the lack of car damage detracts from the immersion that could have been achieved with an added layer of realism.

Ready, Set, Indie Race Your Way to the Top with Formula Top

Racing to the Top

Formula Top truly impresses with its extensive selection of automotive options from choosing between medium, soft, or hard tires to strategizing when to pit or wait out wet weather. Each decision is made on the fly and can mean the difference between finishing on top of the podium or at the bottom of the standings. In addition, the impressive computer AI drives like the pros, skillfully accelerating and downshifting into curves and turns at the perfect speed and angle, keeping players on their toes and engaged in a exhilarating racing experience from start to finish.

Overall, SQX Interactive has crafted an experience that every motorhead dreams of. Formula Top is deceptively simple yet endlessly engaging, and each lap brings the thrill of competing with the best. When it comes down to it, this game combines all the joys of racing without any of the risks of broken fenders and is a great way to satisfy both your racing desires and your competitive streak in an impressively fun environment.

Meet Pongo17, Pong's Rebellious Teenage Son Who's Ready To Bounce to His Own Beat

Pong occupies the biggest room in the biggest house in the biggest neighborhood of the entire gaming industry. Released by Atari in 1972, this classic arcade game is widely regarded as a cornerstone of the gaming world. With its commercial success and cultural impact, Pong is often credited with single-handedly launching the video game craze that continues to thrive today.

The original Pong was a simple game, consisting of two paddles and a ball that bounced back and forth across a black and white screen. The objective was to prevent the ball from passing your paddle and to try to make it pass your opponent's paddle similar to that of tennis. It was a two-player game, and the simplicity of its design made it accessible to anyone.

Gameplay Trailer

Meet Pongo17, Pong's Rebellious Teenage Son Who's Ready To Bounce to His Own Beat

Now, sit back and transport yourself to the year 2023 and witness the emergence of Pongo17, a captivating little Pong-inspired game developed by the ingenious mind of indie developer Spirit Warrior Studios. This indie creation promises to remain faithful to the classic game's look and feel, delivering lightning-fast arcade gameplay, breathtaking neon graphics, and a charming musical score that will keep players immersed for hours.

Despite its simple gameplay, Pongo17 is a game that should resonate with all Pong fans. The game retains the challenging and addictive gameplay that made the original Pong such a classic and players will need to be quick on their feet and have lightning-fast reflexes if they hope to emerge victorious.

One of the standout features of Pongo17 is its stunning neon graphics which features a vibrant, futuristic aesthetic design that is sure to catch the eye of players from any age group. From the glowing neon backdrops to the mesmerizing particle effects, Pongo17 is a visual feast that players won't soon forget.

But if you're worried that the game is just one-dimensional, fear not. After all, it's not just the graphics that make Pongo17 such a thrilling experience, either. For one, the game's soundtrack is equally adrenaline-pumping, featuring a pulsing electronic score that perfectly complements the visuals. Like the gameplay, the music will keep players energized and focused as they battle their way through various challenges.

In short, Pongo17 is a game that every Pong and arcade-style enthusiast can't miss out on. It's a shining example of how a timeless classic can be transformed for the modern era, infusing new life into a game with stunning graphics, an electrifying soundtrack, and revamped gameplay mechanics that maintain the essence of its predecessor.

You can check out the game on the Google Playstore.

Full Moon Shining | Moons of Darsalon (Steam) Review

Full Moon Shining | Moons of Darsalon (Steam) Review

Moons of Darsalon is an out-of-this-world experience, a video game of imagination and breakneck speed that grabs you from the first level, hurtles you through a series of incredible adventures, and leaves you feeling exhilarated, satisfied, breathless, dizzy, and with a sense of accomplishment. The game celebrates the stories we spent childhood and adolescence searching for in science fiction novels, comic books, and movies.

A Star is Born | Moons of Darsalon (Steam) Review

Bad Moon Rising

There used to be a time when every game felt like an epic adventure, and Moons of Darsalon, from developer Dr. Kucho! Fun, is a throwback to those days. It's the kind of game where the hero wakes up ready for action, wondering what daring exploits and significant, cliff-hanging, death-defying threats they will have to survive at the next level. Every moment in the game is like a scene from a thrilling space opera filled with alien planets, epic battles, and intriguing exploration.

You play as an heroic team captain, tasked with leading a group of Darsanauts safely back to their base after becoming lost during a mining expedition on one of Darsalon's moons. The Darsanauts themselves are equipped with their own AI and will follow the your commands.

You will have little control over their actions, per se. Instead, you'll issue orders that they will do their best to follow. Using the directional pad on your controller, you can instruct them to follow, move left or right, or wait in a particular location. But be warned that your orders may only sometimes be heeded, especially if your team members are too far away, frightened, or unable to see you. In these situations, you'll need to be able to exercise your leadership skills and return to your team to lend a helping hand. With your guidance and support, you can make sure that your group of intrepid explorers leave their difficult situation and return to safety.

But the real excitement lies in the heart-pumping action sequences that are sure to get your adrenaline pumping. You'll find yourself dropping from cliffs, dodging incoming missiles, and racing through underground caverns at breakneck speeds. And when you face off against enemies, you'll have to rely on your fists, guns, and trusty jetpack to come out victorious. The ultimate challenge, however, comes when you finally reach the base, and where you'll be faced with a final test of your skills and your nerve. It's a thrilling and unforgettable adventure that will keep you on the edge of your seat, with danger lurking around every corner.

A Star is Born | Moons of Darsalon (Steam) Review

No Moons About It

Aesthetically, Moons of Darsalon is a stunning tribute to the classic games of the late '80s and '90s. Its pixelated retro look, complete with scan lines and filters perfectly mimic the experience of playing on a CRT monitor, immerses players in a nostalgic gaming experience that is both familiar and refreshing. Additionally, with its unique color palette and elegant use of hues and layered strokes, the game's visuals are beautiful and genuinely mesmerizing. Each level is designed to be unique and distinctive, providing players with an ever-changing and engaging gameplay experience.

Despite its heavy use of pixels, which may turn a few people off, the game's visuals are far from simplistic. In fact, Moons of Darsalon manages to elevate pixel art to an actual art form, with each character and element on the screen meticulously crafted to create a world that feels both fantastical and imaginative

As the game progresses and the challenges become more intense, players will feel an even greater sense of connection to their team members. The fear and anguish are palpable when they are attacked for the first time, pulling players deeper into the game's gripping storyline. The level of emotion and intensity is genuinely remarkable, and players will feel a deep sense of responsibility for their characters' well-being and will stop at nothing to ensure that they make it back safely.

A Star is Born | Moons of Darsalon (Steam) Review

Once in a Blue Moon

Moons of Darsalon is a true masterpiece that immerses players in a world of stunning animations and an engaging storyline that will keep them hooked from start to finish. It's a shining example of the power of creative thinking, which can transport players to new and exciting worlds that evoke emotions and leave a lasting impression. Moreover, it is a game that caters to everyone, captivating and exciting players of all levels, from seasoned gamers to casual players, in search of a memorable adventure.

Digging Up the Past: Murpot is a Loving Tribute to Dig Dug and Bomberman

What do you get when you cross Dig-Dug with Bomberman? The answer is Murtop, the arcade game from indie developer Hiulit Game Studios. The title is a love letter to the classic arcade games of the 80s, where action-packed gameplay was the game's name. With Murtop, you'll help Murti save the world from an invasion of carrot-hungry moles using her unique bomb-pooping skills!

Digging Up the Past: Murpot is a Loving Tribute to Dig Dug and Bomberman

But Murtop isn't just a simple arcade game you can beat in one sitting. Instead, it features an extensive list of 256 single-screen time-limited stages, each more challenging than the last. And for the truly hardcore retro arcade players out there, Murtop even has a kill screen. Yes, you heard that right, a kill screen.

It's no surprise that old-school retro arcade enthusiasts will absolutely 'dig' this game. The graphics, music, controls, and gameplay are a nostalgic homage to the days of frantically searching for quarters between the couch cushions. And as the gaming world evolves with technological advancements, it's comforting to know that some will always remain timeless classics.

Thanks to developers like Hiulit Game Studios and publisher Flynn's Arcade, the spirit of nostalgia is still alive and well. With every bomb pooped and mole blasted away, players can relive the glory days when arcade cabinets lined the walls of every bowling alley and pizza parlor. So grab your joystick, turn up the volume on those tapes, and fold up the sleeves on your Member's Only jacket. It's time to save the world one pixel at a time.

Murtop will be released on May 18, 2023 for the Nintendo Switch and on Steam. Make sure to check out the trailer and wishlist now!

In War, There are Always Wieners and Losers! Dogfight: A Sausage Bomber Story

The Great Sausage War might be over, but the fight for air supremacy has just begun! With Dogfight: A Sausage Bomber Story, indie developer Katsu Entertainment has cooked up a deliciously hilarious arcade shoot-'em-up that will have you salivating for more. As an ace pilot and member of the elite Sausage Bomber Corps, it is your duty to defend the nations of Relishtonia from the nefarious Vega Nation.

Dogfight: A Sausage Bomber Story

The game is filled with signature humor that will make you laugh out loud as you blast through the various missions. And with the ability to team up with friends, you'll have even more fun taking down enemies and end-level bosses.

The gameplay is fast and frantic, with plenty of power-ups and upgrades to keep you coming back for more The signature humor and explosive movement keep things interesting. Still, the classic retro vibe shines as there's something about dodging enemy fire, racking up high scores, and powering your little plane that's hard to beat.

But it's not just the gameplay that's great; the graphics are also top-notch, with beautifully designed levels and enemies that are as witty as they are menacing. And with a soundtrack that perfectly captures the game's wacky tone, you'll be grooving along as you shoot down enemy planes and drop sausages on unsuspecting foes.

Overall, Dogfight: A Sausage Bomber Story is a tasty treat that's perfect for anyone who loves arcade shoot-'em-ups and a good laugh. Katsu Entertainment has done an excellent job of capturing the addictive gameplay and humor of classic arcade games while also adding their own unique twist. So strap in, take to the skies, and get ready for some high-flying fun.

You can also check out the demo on Steam.

Arm Up! ‘Warhammer 40,000 Boltgun’ is Here to Save the Day!

Ready for a blast? Get your guns ready: Boltgun, the much-hyped first-person shooter that'll transport you to the iconic Games Workshop universe, is set to launch on May 23, 2023. Pre-order now and be one of the first to get your hands on this dynamite game!

Arm Up! ‘Warhammer 40,000 Boltgun’ is Here to Save the Day!

Release Date Reveal TrailerYouTube

Are you yearning for a time warp back to the '90s FPS gaming gem? Well, check out Boltgun! This supremely retro shooter has it all: high speeds, hot takes, and vintage visuals that will give your eyes a blast from the past. Make way for the Space Marines, because it's time to take the fight to the chaos-ridden galaxies!

Armed to the teeth with fierce weapons and unbeatable tactics, you'll leave no stone unturned in your mission to vanquish the evil forces. So, tighten your belt, prime your weapons and get ready for an out-of-this-world carnage.

Don't be left out in the cold, sign up for Focus now and get a sizzling exclusive deal on our fabulous Warhammer 40,000 Boltgun and the entire Focus lineup! Don't delay, act now while the fight is hot and heavy!

Skies Above the Great War: A Flight Simulator That Takes You Back in Time

Are you ready to take flight and experience the skies above the Great War? Well, indie developer Punti Games has got you covered with their upcoming game, Skies Above the Great War. You get to take control of the air forces either on the Allied or German side and be transported back to the Western Front during the First World War.

The game offers a unique experience as every aircraft is fully simulated in real-time, allowing you to jump into any cockpit or go to third-person controls and join the fight.

Skies Above the Great War: A Flight Simulator That Takes You Back in Time

Skies Above the Great War is a tribute to classic PC games such as Red Baron, Rise of Flight, and European Air War. For all you flight simulator and history enthusiasts out there, this game is a match made in heaven, and you'll get to witness the brutal war from a bird’s eye view and it’s not just any war, it’s the Great War.

The beautifully crafted graphics transport you back to a period that changed the course of history forever. The game’s attention to detail and authenticity are impressive, to say the least. From the plane models to the landscapes, you can tell that it has been developed with the utmost precision.

The game’s attraction, however, isn’t just about its historical accuracy but also its unique gameplay experience which offers gamers a chance to rekindle their love for flight sims. The flight simulator genre has evolved over the years, but something special about this title makes it stand out and brings a much-needed fresh perspective to the genre.

The controls are easy to learn but hard to master, as navigating the skies and winning battles require a skill. The game has two modes of play, the single-player campaign and the multiplayer mode. You can play as a lone wolf, complete missions, or join forces with other players to create an unbeatable team. The multiplayer mode is where the game comes to life as it beckons players from all over the world to come together to engage in epic aerial battles.

Skies Above the Great War isn’t just about taking control of a plane and flying around; it’s about developing an emotional connection with your aircraft and allowing players to get creative and invest in the game. It’s also about bonding with your team as you guide them through battles, from dodging enemy fire to achieving mission objectives.

Skies Above the Great War is a game set to take off and leave a trail of excitement in its wake. It’s an experience that will leave you on the edge of your seat, perfectly blending historical accuracy with jaw-dropping graphics and taking the flight simulator genre to a whole new level.

So are you ready to take to the skies and fight among the clouds this November? I know I am.

Full Void | A Dystopian Puzzle Game With A Nostalgic Past

Living in a world that has been taken over by an unknown AI is a terrifying thought for any person, but especially so for a teenager who must traverse such a landscape. He is no longer guided by elders, but instead tasked to fend for himself and make sense of a world with few answers and far too much unrest.

Set in a dystopian future, Full Void offers an immersive experience that unveils one of the most complex stories ever seen in a game.

A feeling of loneliness often follows as the voice of reason set forth by parents and teachers has quietly faded away like dust in the wind. Such is the world of Full Void, a game entirely at odds with the childhoods they knew only days before. Full Void by Indie developer OutoftheBit Studios, is an enthralling 2D Cinematic Puzzle Platformer game that pushes the boundaries of storytelling.

Set in a dystopian future where a powerful AI reigns supreme, players must fight through challenging puzzles and obstacles to unravel its captivating story. This broken yet strangely hopeful society exists for only children, but it begs the question: can freedom from tyranny stand the test of time? Through its captivating narrative and action-packed gameplay, Full Void offers players an immersive experience that unveils one of the most complex stories developed in a game.

Download the demo on Steam.

Time Wasters is the Best Game to Waste Time On

Proton Studios' rogue-lite bullet shooter, Time Wasters, is an out-of-this-world experience. Reaching for the stars, gamers are rocketed into the furthest depths of space in search of enemies and danger.

Flying through galaxies with six playable characters and a heart-pounding soundtrack, what you thought might be another Vampire Hunters knock-off quickly proves itself much more than just that.

Time Waster, the Best Game to Waste Time On

With several galaxies to conquer, planets offering unique weapons and upgrades, not to mention Space and Time Cubes that can alter timelines to your advantage, Time Wasters is rewardingly complex and addictive.

Plus, at just $2.99 a pop, it's a total bargain that won't break the bank. So, whether you're a fan of rogue-lite shooters or bullet hell games or both, Time Waster is worth checking out.

We'll have our review up soon.

Walking Simulators: Are They Truly Games or Something Else?

Walking simulators are a relatively new kind of game, and some have been left confused about what they are. Are they games? Do they even serve a purpose? After all, what's the fun in mindlessly walking around? When done right, these types of experiences can be incredibly immersive and emotionally stimulating.

Simulators, specifically walking sims, allow us to connect with our environment like nothing else; to explore exotic locations, wayfaring through a mystical forest with the peaceful sounds of nature echoing around us. So while some argue that walking simulators are not games in the traditional sense, at the end of the day, you should decide what makes an enjoyable experience for you.

This article explores the mechanics of walking simulators and discusses why they're becoming so popular.

Walking Simulators: Are They Truly Games or Something Else?

Introduction to Walking Simulators

A walking simulator is a game where the player's primary goal is to explore their environment and observe events in response to the character's action. These games usually lack any puzzle-solving or complex mechanics, and combat, in any form, usually does not exist.

Instead, players interact with their surroundings and slowly learn about the story they are told as they move forward. This type of game has become increasingly popular recently, but some gamers question whether these games should genuinely be considered games or if they are something else entirely.

History of Walking Simulators

The origin of walking simulators can be traced to the narrative-driven PC game Myst from 1993. The game was designed by two brothers, Robyn and Rand Miller, and focused on exploration and puzzle solving. Mechanics were simplistic, and the storyline was revealed through audio recordings throughout the level. The game design inspired other developers to create games with a heavy focus on storytelling and exploration but without the frustrating tasks or competition.

Walking simulators gained traction in 2008 with the release of Dear Esther, a first-person exploration experience based on an unpublished novel of the same name by Dan Pinchbeck. Utilizing audio logs and script narration to further the story, Dear Esther laid out a framework for what would eventually become walking simulators.

Following Dear Esther's success, The Chinese Room developed several award-winning titles such as Amnesia: A Machine for Pigs in 2013 and Everybody's Gone to the Rapture in 2016, both of which focused heavily on narrative instead of gameplay mechanics like combat or puzzles.

This trend has continued with popular works such as Firewatch (2016), What Remains of Edith Finch (2017) and Tacoma (2017). As developers continue to build experiences emphasizing humanity and story-telling instead of action-packed gameplay loops, it’s difficult to deny that these games cannot be mistaken for anything else but walking simulator games.

Characteristics of Walking Simulators

Walking simulators are a video game genre emphasizing exploration, atmosphere, and storytelling over traditional challenges, such as combat or hand-to-hand fighting. These games feature open levels, which the player is free to explore without the need for haste or direction, as well as simple mechanics and goals. While a walking simulator does not require mechanical skill to play, it does require general knowledge about the topics explored to understand and appreciate the narrative being told.

Characteristics specific to walking simulators include:

Benefits of Walking Simulators

As many know, walking simulators have become increasingly popular in recent years. They have often been compared to walking tours and other leisurely activities as they allow players to explore beautifully rendered virtual places. But what is it about walking simulators that makes them so appealing? What makes them different from traditional video games?

By stepping into a world of exploration and discovery free of the constraints of traditional video game mechanics (such as combat, puzzles, and other common game objectives), players can find themselves immersed in an environment unconstrained by particular objectives or rewards.

This allows for a more relaxing and reflective experience as areas can be explored and discovered leisurely, encouraging an appreciation of a digital landscape ranging from the mundane to the fantastic. Rather than briskly traveling from point A to point B, walking sims encourage players to stop, take in their surroundings, and appreciate all the details they would otherwise miss while speeding through linear objectives.

In addition to providing restful exploration opportunities with beautiful graphics and soothing soundtracks, some walking simulators also create compelling narratives not found in most traditional games. These storylines often compel players to explore further by providing context for observations that might otherwise go unnoticed due to haste or distraction; which often results in an experience filled with emotion rather than simply checking off boxes on a list of goals or achievements.

Lastly, allowing interactive experiences based around meaningful moments rather than large-scale battles gives gamers who may not enjoy the arduous grinds of more complex games something special and impressive when considering that such narrative precision could not be accomplished through other genres.

Challenges of Walking Simulators

Developing walking simulators presents unique challenges, ranging from the storytelling narrative to creating convincing characters and settings. There are three main types of walking simulators: 1). exploration-based 2). story-driven, and 3). experience-style.

Although each one is classified as a walking simulator, the core elements of gameplay differ. Exploration-based sims for example, are focused on traversing an open world without clearly defined goals; story-driven use extensive dialog or motifs to tell stories; and experience types provide emotional or imaginative experiences without traditional interactivity or engaging scenarios.

Creating a compelling story for a walking simulator requires time and effort due to the intricate character development needed for believable narratives within limited run times. Simultaneously capturing a setting that engages an audience visually while avoiding sterile landscapes also poses quite a challenge when designing immersive environments with multiple levels of detail that appear natural with minimal design elements.

Additionally, designers must consider how best to present visuals while avoiding FPS drops due to rendering requirements of detailed characters and landscapes populated with non playable characters behaving independently due to sophisticated artificial intelligence.

Lastly, incorporating interesting mechanics that evade game over states while keeping playtime short enough not to cause frustration is crucial in the game design process when producing event-based games featuring lifelike behaviors associated with exploration genres and their respective subgenres.

Are Walking Simulators Truly Games?

Due to their minimalist design and simplistic nature, the line between what constitutes a game and what constitutes something else has been increasingly chaotic in recent years with the emergence of simulators. With the introduction of titles such as Dear Esther, Firewatch, and What Remains of Edith Finch, that features minimal interactivity and controls, the industry has seen a rise in games closer to interactive stories than traditional tabletop or digital play.

Walking simulators offer players unique gameplay where exploration and discovery are paramount. With limited objectives, players are encouraged to move through virtual spaces, often based on real-world settings, allowing them to speak with characters, uncover hidden secrets within environments, solve puzzles, or even wander aimlessly. This type of laid-back gameplay is often refreshingly peaceful compared to other genres, which rely on significant difficulty levels or intense player skill.

This new wave of down tempo gaming is particularly interesting in that it emphasizes storytelling over challenge and rewards curiosity above all else. Despite this innovative game design however, there appears to be some hesitation in the gaming industry about fully embracing walking sims as games, mainly due because many titles focus so heavily on narrative at the expense of audiovisuals, which some have argued that these experiences can more accurately be labeled as interactive books rather than digital entertainment.

It's clear that while there's still a debate raging as to how legitimately they should be considered “games” due to their unconventional approach and genre conventions, or lack thereof, there's no question that walking sims provide an interesting experience; if nothing else they prove how expansive gaming can really be by demonstrating some truly uncharted territory.

Walk This Way

However, walking simulators can, and should, undoubtedly be considered games, despite no clear-cut rules or objectives. They come in many forms of interactive entertainment experiences, providing environments for the players to explore and fully immerse in the narrative.

Despite what others may think, these games offer a unique way for gamers to virtually explore lovely sceneries and fascinating storylines while being free to pause and wander around as much as they want and provide so many chances to explore different cultures, emotions and experiences.

It is clear that these games, when done correctly, can be incredibly enriching, captivating, and engaging, whether you choose to define them as games or something else. But ultimately, what matters most is how you enjoy and use these experiences. So don’t be afraid to step back and savor the view. After all, only then can you truly appreciate the beauty of life through the eyes of looking and walking through them.

Point and Click Adventure Game, Universe For Sale, Coming to Steam

Today at PAX East, Akupara Games unfurled their publishing plans for Tmesis Studios’ science-fiction opus, Universe For Sale, which examines the alliances between man and the journey to inner acceptance.

Concocted with a hand-drawn aesthetic evoking European sci-fi comics, complemented with the ambient sounds of Guglielmo Diana’s original score, and unfolding the enigmatic personalities of the cast with their own daunting secrets and ambitions, Universe For Sale is prepared for an2023 launch on PC platforms.

Reveal Trailer here:

Universe For Sale

Universe For Sale is an engrossing science-fiction adventure that delves into the depths of the human experience, showcasing themes of connections, awareness, and self-love. Trace the trails of the unnamed Maestro, an enigmatic theist, and Lila, a peddler of the cosmos. Roam through Jupiter's marketplace, immerse yourself in the riveting backstories of a cast of remarkable personas and mold your own tales with Lila's ability to customize alternate realities.


Wishlist or check out the game on Steam

GyroGunner (Steam) Review | WalaWalaGames

Gyro Gunner (Steam) Review | walawalagames

There's a definite line between a bargain and just getting something for cheap. For something to be a bargain, it needs to have some tangible value, whereas cheap simply means you didn't pay a lot for it. Most, if not all, budget games fall into this category. They're priced to sell and to persuade unsuspecting buyers into thinking that they might be getting a deal on a decent game, only to be surprised by the barely playable junk inside.

But occasionally, a game like GyroGunner by indie developer HT Project Games comes along and defines what a budget title should be, which is unassuming, inexpensive, and thoroughly playable. So when the game came across my desk, I was hesitant as I've been duped in the past. But, instead, to my surprise, I enjoyed it.

Gyro Gunner (Steam) Review | WalaWalaGames

Lock 'n Loaded

One thing I noticed immediately when starting the game was the lack of a story mode or campaign. A handy map is on the bottom left to help you navigate the area. I glance at it and see hundreds of little dots, some stationary and some moving. I'm not sure what they are, but like any shooter, the mentality is to shoot at anything that moves. I make my way towards a cluster of dots when...bam! Anti-aircraft fire fills the screen. I dodge left and right, firing back with bullets and missiles.

As I clear out the small sector, enemy choppers appear on my right. I swoop around and take them out from the side. Surface to air missiles come screaming towards me as I loop around in a circle to avoid it. It doesn't work. I set off flairs as a counter measure and the missiles follow it and blow up. I make my way out only to realize that there's more up ahead. I take a deep breath, re-adjust my seat and tell myself, "This is going to be good"

Playing the game for the first time, I couldn't help but feel nostalgic, and I'm sure that's what the developer intended: to capture the feeling of playing games like Jungle Strike on 16-bit systems. As a result, the graphics are a throwback to years past, with giant explosions, smoke, and debris flying everywhere, all done in a stylized retro pixel look.

The game might look simple; however, once you fly a few missions, you'll notice the difficulty ramp up, giving your fingers a thorough workout. Actually, GyroGunner is as bare bones as it gets, meaning there are no power-ups, no repairs, and no weapon upgrades, so once your chopper reaches 100% damage or run out of fuel or ammo, it's game over.

Gyro Gunner (Steam) Review | WalaWalaGames

Run and Gun Equals Fun

The seven giant areas ensure that you'll have a lot of things to blow up, and the music and sound effects are equally impressive with some old-school Technetronic feel. The controls are spot on, and although the title supports a mouse and keyboard, playing with a controller was my preferred option.

However, as with most budget titles, a few nitpicks are worth mentioning. First, the AI doesn't exhibit much intelligence as enemy aircraft attack in patterns and seldom exhibit any offensive behavior, making much of the gameplay feel like Galaga on steroids. Second, despite the credits you're given, you always end up starting at the beginning of the level when you die instead of where you left off, so having to re-play an entire area you've almost cleared can be a bit annoying.

Still, GyroGunner is surprisingly fun for a small-budget game that costs less than a large cup of coffee. If nothing else, it proves that old-school gameplay values are still alive and capable of being the driving force behind an entertaining game. Grab a copy whenever you get a chance. You won't be disappointed.

Action Adventure, Strayed Lights, Gets Demo and Trailer Release

Embers Game Studios has announced that Strayed Lights, their atmospheric action-adventure game, has released a brand-new trailer featured in the Mix Direct Spring 2023 showcase. This trailer reveals more information on the game's stunning graphics, fast-paced combat, and abstract storyline.

On April 25th, 2021, Strayed Lights will be available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC. Players can explore a creative art direction with vibrant visuals and combat mechanics while enjoying a Grammy award-winning soundtrack composed by Austin Wintory.

Action Adventure Game, Strayed Lights, Gets a Limited -Time Demo and Trailer Release on Steam

Strayed Lights challenges players to assume the role of a growing light and explore a land of otherworldly ruins and glowing trees inhabited by flickering lights and luminescent shadows. Fluid combat awaits those that undertake this atmospheric action-adventure as they seek transcendence through an intricate and mysterious world.


Strayed Lights Key Features
● Combat: Absorb the energy of your opponents with a familiar but innovative
and challenging combat system
● Creatures: Face your inner demons and soothe immense creatures who
succumbed to their emotions
● Journey: Unlock abilities and progress towards awakening while seeing your
character grow from a newborn to an ascended being
● World: Travel through dreamlike forests, misty valleys, broken cities and dark caves, search for ancient relics to reveal the history of these lands, with an ambitious soundtrack by Austin Wintory.

Fans of the game now have access to the limited-time demo available on Steam. They may also wishlist Strayed Lights on Steam to stay informed of all news and updates.

The Mysterious Bermuda Triangle Caller

On the popular 70s series "In Search Of," a mysterious caller sent shock waves when he claimed to be part of an alien council responsible for safeguarding Earth. He explained that the area which we call the Bermuda Triangle was, in fact, a portal between dimensions, where those who were said to have disappeared had been relocated elsewhere.

View the YouTube Video Here and skip to 13:20 to listen to the mysterious caller

It seemed farfetched at the time, leading many to question the validity of the caller's story and any hidden agenda. Yet, as speculations swirled and doubts lingered, no real answers were found about what this figure knew and why he offered such tantalizing comments.

From his voice alone, it was clear that he spoke with a degree of authority, creating an air of mystique around his identity that remains unsolved today. Many listeners called in, saying how emotional they got when they heard his voice.

The radio station where this was being broadcasted also reported that they could not hang up on the caller or ask questions and lost all control of their switchboard, only to take it back after the caller disconnected.

As you can imagine, the mysterious caller's claims defy all scientific theory. No one has been able to explain why so many ships, boats, and airplanes have vanished in the Bermuda Triangle. However, if his claims that an alien race is traveling between two dimensions via the Triangle is valid, could they be responsible for these disappearances?

Many scientists are skeptical that an extraterrestrial council exists, let alone use the Triangle as a portal. But could they keep people safe from some unknown danger if this is the case? Is there something more to the Bermuda Triangle that we don't understand yet?

Most experts today need help to reach a consensus about what is causing so much disappearance in the area. While some suspect that Earth's magnetic field disruptions or rogue waves may be responsible, others point to more earthly causes such as storms, mechanical failure, and human error.

However, only time will tell if any of these claims are true. Until then, it's up to us to keep searching for answers and consider all possibilities as we search for a deeper understanding of the mysterious and powerful force that is the Bermuda Triangle.