September 27, 2026

Black Hollow Hands On Preview: A Plague Doctor's Neon Nightmare

This post may contain affiliate links from places like Amazon and Green Man Gaming, and we may earn a small commission when you click these links. All earnings will go to keeping this website as minimally ad-free as possible. 

Black Hollow Hands On Preview: A Plague Doctor's Neon Nightmare

By Joel | September 27, 2026
Black Hollow gameplay showing a plague doctor fighting glowing infected enemies at night

You are the last plague doctor of a town swallowed by the Black Hollow Plague. From a farmstead on the edge of the ruin, you hold the line against what the sickness has made of your neighbors.

By day, you rest and prepare. By night, the stricken come, and they come from everywhere. Survive until dawn, harvest what the dead leave behind, and use it to be a little less outmatched the next night. Black Hollow is a first-person horde survival roguelite, playable solo or with up to four players, and it wears its influences proudly.

There's something both fascinating and unsettling being a plague doctor. A modern physician in a white coat treats your illness with a round of antibiotics. The plague doctor works with magic and relics hidden behind a beaked mask stuffed with aromatics and lives in the murky space where modern medicine ends and superstition begins.

So when a plague doctor is the lead game character, you know you're in for a long, grim night.

The Combat Toolkit

What the rest of this preview does not get into is what you are actually doing second to second, and that is where Black Hollow has more depth than a first glance suggests.

You are not leaning on a single weapon. One night has you swinging the staff up close, throwing lantern magic to light up and thin a pack at range, snapping off electro slashes to carve through whatever slips inside your guard, and reaching for a potion when a wave gets away from you.

The fun lives in the swapping. Reading which tool a moment calls for and switching before that moment passes is the real skill the game is quietly testing, and it is what keeps the fighting from settling into one rhythm.

Underneath the toolkit sits a proper roguelite structure. Instead of one long campaign, you push through escalating nights across four distinct hunting grounds, each with its own feel, and it is the relics and potions you assemble on the way that define a run rather than a fixed character.

No two runs play quite the same, and a rough start is never the whole story. You reset, you draw a different hand of tools, and you go again with a plan built around what the game dealt you this time.

What I Liked

  • That old school FPS look. The art is bold and vibrant, all neon leaning color and moody lighting, and it took me straight back to the early 2000s when everyone was showing off what the Unreal engine could do. Because you play mostly in the dark, that palette turns genuinely ominous. It is gloomy and tense in the way the best haunted spaces are.
  • The day and night rhythm. The stricken only swarm at night, which gives you real time before dusk to prepare instead of being thrown straight to the wolves. Resting up until nightfall and then bracing for the assault is a simple loop that works, and the dread builds nicely as the light fades.
  • The ichor upgrade loop. Killing spawns leaves ichor, the sickness made solid, and you spend it to sharpen your abilities and skills. Turning the plague against itself is a great hook, and the loop of survive, harvest, upgrade, survive again is moreish.
  • Building your own nightmare. You can chain relics and potions together to make them stronger, and experimenting with those combinations is where the game opens up. When a build clicks, it feels like your build.
  • The pace, mostly. When it is on, the night combat is fast and frantic and exactly the kind of chaos this genre lives for.

What I Would Like to See Improved

  • A pace slider. It gets too fast at times. An option to slow the tempo a notch would make the harder nights readable instead of overwhelming, and would widen who can enjoy it.
  • A damage direction indicator. Because the swarm comes from every side, I kept getting pummeled from behind while I was locked onto the threat in front of me. Some kind of on screen cue for where the hit came from would fix a lot of cheap deaths.
  • More payoff on the big hits. When I upgrade into a killer relic or potion, I want to feel it. The explosions and heavy abilities could land with far more destructive punch, so that binding relics into something powerful actually looks as deadly as it is.
  • Gentler early bosses. A few of the early bosses are tough, especially for players like me who have not yet stacked up skills or relics. Easing them slightly in the opening hours would make the difficulty curve feel fair rather than like a wall before you have the tools to climb it.

A Word on Co op

Black Hollow offers up to four player online co op, and a horde survival game built around swarms from all directions is exactly the sort of thing that should sing with friends watching each other's backs.

I could not put it fully through its paces in this preview build, so I am flagging it as promising rather than tested. It is high on my list to dig into closer to launch.

Early Verdict: One to Watch

Black Hollow already has the two hardest things right: a look with real identity and a core loop that makes you want one more night.

What is left is polish, a readable pace, clearer feedback when you are hit and when you hit back, and an opening difficulty that lets new players find their feet.

Those are fixable things, and they are exactly what a preview window is for. If PolyPixel Interactive smooths those edges before the October 2026 launch, this is going to be an easy one to recommend. For now, it is firmly one to watch.

FAQ

What is Black Hollow?

A first person dark fantasy horde survival roguelite from PolyPixel Interactive. You play a lone plague doctor holding off infected nights with a staff, lantern magic, and alchemical potions, harvesting ichor to upgrade between nights.

When does Black Hollow release?

A full launch is planned for October 2026 on Steam. A demo is available now on Steam and itch.io.

Does Black Hollow have co op?

Yes. It supports solo play or up to four players in online co op.

Is this a review or a preview?

A preview. The game is not fully released yet, so this is a hands on look at an early build rather than a scored review. We will follow up with a full review at launch.

Related Reads


October 4, 2026
Center Ice Hockey Review: Old School Hockey With Real Weight

Center Ice Hockey nails the hard stuff: puck physics, skating weight, and a sense that every pass and shot has to be earned. It needs more animations, atmosphere, and polish, but if you grew up on NHL 94 this one is worth lacing up for. Our 3.5 out of 5 review.

Read More
October 3, 2026
Project Zomboid Build 42 Best Occupation: The Jobs Worth Picking

Your occupation is the skill package you start the apocalypse with. Here are the best Project Zomboid Build 42 occupations: the beginner pick, the one that feeds you, the one that clears hordes, the new crafting jobs, and when going Unemployed is actually smartest.

Read More
October 3, 2026
9.8 Hands On: The Rocket Sim That Makes Physics Genuinely Fun

9.8 is a 2D space agency sim built on real orbital physics, from Porto solo developer Tremoco Games. It takes the subject most of us dreaded in school and turns it into a game you keep coming back to. Our hands on preview ahead of the Q1 2027 launch.

Read More

POPULAR POSTS

April 19, 2022
FPS Warstride Challenges Enters Steam Early Access Today!

Warstride Challenges is a fast-paced FPS where skills, speed, and a heavy load of fun live together to make a frenetic and addictive action experience.

July 15, 2024
What's in a Name? How Your Favorite Consoles Got Their Names

Learn the intriguing histories and meanings behind the names of your favorite game consoles like NES, PlayStation, Xbox, and more. Dive into the creativity and vision that shaped these iconic brands

December 29, 2023
Step into the Ring with a Smile: Casual Pro Wrestling (Steam) Review

Pile Drive into your way into the world of Casual Pro Wrestling. This indie title offers a unique blend of retro, arcade style wrestling, and ragdoll physics.

September 18, 2023
The Three-Headed Terror: Unraveling the Mystique of King Ghidorah

King Ghidorah, the three-headed kaiju, has battled Godzilla across time and space; who else could challenge this titan?

September 24, 2025
Survive Rapture 2025 with Post-Apocalyptic Games

Rapture 2025 is trending, and post-apocalyptic games like Fallout, The Last of Us, and Wasteland show how survival and hope outlive every doomsday.

envelope
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram